;---------------------------------------------------------
[State 163, Armor Penetrator]
type=targetstate
triggerall = ishelper(163)
triggerall = numtarget
triggerall = target,ishelper
triggerall = target,stateno != 7500
trigger1 = root,stateno != [190,191]
trigger1 = root,stateno != [200,250]
value=7500
ignorehitpause = 1
SuperMoveTime = 999999
PauseMoveTime = 999999

[State 163, Instant Death]
type=targetstate
triggerall = roundstate != [0,1]
triggerall = roundstate != [3,4]
triggerall = ishelper(163)
triggerall = numtarget
triggerall = target,ishelper
triggerall = target,stateno != 7300
triggerall = gametime % 600 = [0, 60]
trigger1 = root,stateno != [190,191]
trigger1 = root,stateno != [200,250]
value=7300
ignorehitpause = 1
SuperMoveTime = 999999
PauseMoveTime = 999999

[State 163, Ayu Ayu Killer]
type=targetstate
triggerall = roundstate != [0,1]
triggerall = roundstate != [3,4]
triggerall = ishelper(163)
triggerall = numtarget
triggerall = target,ishelper
triggerall = target,stateno != 7550
triggerall = gametime % 600 = [60, 120]
trigger1 = root,stateno != [190,191]
trigger1 = root,stateno != [200,250]
value=7550
ignorehitpause = 1
SuperMoveTime = 999999
PauseMoveTime = 999999

[State 163, Variable Play]
type=targetstate
triggerall = roundstate != [0,1]
triggerall = roundstate != [3,4]
triggerall = ishelper(163)
triggerall = numtarget
triggerall = target,ishelper
triggerall = target,stateno != 7400
triggerall = enemynear,name != "UNKNOWN"
triggerall = enemynear,name != "G OROCHI"
triggerall = enemynear,name != "Remilia Scarlet"
triggerall = enemynear,name != "Megalith"
triggerall = enemynear,name != "D.O.G."
triggerall = gametime % 600 = [120, 180]
trigger1 = root,stateno != [190,191]
trigger1 = root,stateno != [200,250]
value=7400
ignorehitpause = 1
SuperMoveTime = 999999
PauseMoveTime = 999999

;---------------------------------------------------------(Intros & Moves)
[State 163, Variable Play + Armor Penetrator + Instant Death + Ayu Ayu Killer]
type=targetstate
triggerall = ishelper(163)
triggerall = numtarget
triggerall = target,ishelper
triggerall = target,stateno != 17400
triggerall = enemynear,name != "UNKNOWN"
triggerall = enemynear,name != "G OROCHI"
triggerall = enemynear,name != "Remilia Scarlet"
triggerall = enemynear,name != "Megalith"
triggerall = enemynear,name != "D.O.G."
trigger1 = root,stateno = [190,191]
trigger2 = root,stateno = [200,250]
value=17400
ignorehitpause = 1
SuperMoveTime = 999999
PauseMoveTime = 999999

[State 163, Armor Penetrator + Instant Death + Ayu Ayu Killer]
type=targetstate
triggerall = ishelper(163)
triggerall = numtarget
triggerall = target,ishelper
triggerall = target,stateno != 17500
triggerall = enemynear,name = "UNKNOWN" || enemynear,name = "G OROCHI" || enemynear,name = "Remilia Scarlet" || enemynear,name = "Megalith" || enemynear,name = "D.O.G."
trigger1 = root,stateno = [190,191]
trigger2 = root,stateno = [200,250]
value=17500
ignorehitpause = 1
SuperMoveTime = 999999
PauseMoveTime = 999999

[State -2, デバッグ表示二行目]
type = Displaytoclipboard
trigger1 = ishelper(163)
text = "targetstate:%d"
params = target,stateno
ignorehitpause = 1